File ClientNetworkHandler.hpp

class ClientNetworkHandler : public NetEventCallback

Public Members

std::byte padding24[48]
IClientInstance &mClient
std::weak_ptr<IGameConnectionListener> mGameConnectionListener
IGameServerStartup &mGameStartupServer
ClientNetworkSystem &mClientNetworkSystem
PacketSender &mPacketSender
PrivateKeyManager &mPrivateKeyManager
MinecraftCommands &mMinecraftCommands
Level *mLevel