File BaseActorRenderContext.hpp

Typedefs

using IClientInstance = ClientInstance
using IMinecraftGame = MinecraftGame
class BaseActorRenderContext

Public Functions

BaseActorRenderContext(ScreenContext *screenContext, IClientInstance *clientInstance, IMinecraftGame *minecraftGame)

Public Members

uintptr_t **vtable
float mNumEntitiesRenderedThisFrame
float mLastFrameTime
SortedMeshDrawList *mSortedMeshDrawList
ClientInstance *mClientInstance
MinecraftGame *mMinecraftGame
ScreenContext *mScreenContext
BlockActorRenderDispatcher *mBlockEntityRenderDispatcher
std::shared_ptr<ActorRenderDispatcher> mEntityRenderDispatcher
ActorBlockRenderer *mEntityBlockRenderer
ItemInHandRenderer *mItemInHandRenderer
ItemRenderer *itemRenderer
std::byte padding1[0x238]